{"id":"LGT-011","domain":"lighting","priority":49,"hard":false,"logic":"all","when":[{"path":"lighting.skin_specular_uncontrolled","op":"eq","value":true}],"then":[{"op":"propose","value":"reshape_source_diffusion_makeup_or_angle"}],"rationale":"Specular shape is part of material rendering and identity.","tags":["skin"],"category":"Lighting"}