# 11 — Infographics and Motion Grammar

## 1. First principle: visualize relationships, not decoration

An infographic should make a relationship easier to perceive than speech or text alone.

```text
INFOGRAPHIC
= question
+ data/concepts
+ relationship
+ visual encoding
+ hierarchy
+ annotation
+ source/uncertainty
+ temporal behavior
+ accessibility alternative
+ narrative placement
```

Before choosing a chart or animation, name the information task.

## 2. Information-task taxonomy

```text
IDENTIFY — what is this?
LOCATE — where is it?
QUANTIFY — how much?
COMPARE — how do values differ?
RANK — what is the order?
COMPOSE — what are the parts of a whole?
DISTRIBUTE — how are values spread?
CORRELATE — what varies together?
CHANGE_OVER_TIME — how does it move?
FLOW — what moves between states/places?
SEQUENCE — what happens in what order?
HIERARCHY — what contains or governs what?
NETWORK — what is connected to what?
CAUSE — what produces what?
PROCESS — how does it work?
STATE_CHANGE — what changed from before to after?
UNCERTAINTY — how confident are we?
EXPLAIN_SPATIAL — how is it arranged?
EXPLAIN_MECHANISM — how do parts interact?
```

## 3. Visual-encoding grammar

Available channels:

```text
position
length
angle
area
volume
shape
orientation
color hue
color value/lightness
saturation
texture
pattern
connection
containment
proximity
motion
speed
direction
opacity
focus/depth
sound
```

Prefer more accurately perceived channels for precise comparison:

```text
position/length before angle/area/volume
```

Do not encode the same critical distinction solely with color.

## 4. Graphic object vocabulary

```text
TEXT
NUMBER
LABEL
ICON
PICTOGRAM
PHOTO
VIDEO_WINDOW
SHAPE
LINE
ARROW
CONNECTOR
AXIS
TICK
GRID
BAR
POINT
AREA
BAND
NODE
EDGE
CONTAINER
CARD
CALLOUT
HIGHLIGHT
MASK
MAP
TIMELINE
FLOW
DIAGRAM
LEGEND
SOURCE_NOTE
UNCERTAINTY_MARK
```

Every object should have a data or explanatory binding.

## 5. Chart-selection grammar

| Task | Preferred families | Common failure |
|---|---|---|
| precise comparison | bar, dot plot, table | decorative area distorts value |
| change over time | line, step, area, small multiples | missing time scale or truncated axis |
| distribution | histogram, box/violin, strip/dot | showing only average |
| part-to-whole | stacked bar, 100% bar, treemap when appropriate | too many pie slices |
| correlation | scatter, connected scatter | implying causation |
| ranking | sorted bar/dot/table | unordered categories |
| flow | Sankey, alluvial, flow map | widths not proportional |
| hierarchy | tree, indented list, sunburst/treemap | unreadable nesting |
| network | node-link, adjacency matrix | hairball without filtering |
| geography | choropleth, symbol map, route map | raw totals normalized incorrectly |
| process | flowchart, stage diagram, storyboard | mixed sequence and causality |
| mechanism | exploded view, system diagram, causal loop | ornamental arrows |
| uncertainty | interval, band, ensemble, probability labels | false precision |

## 6. Non-data explanatory graphics

```text
DEFINITION_CARD
ENTITY_CARD
LOWER_THIRD
QUOTE_CARD
KEY_TAKEAWAY
STEP_LIST
PROCESS_DIAGRAM
CAUSAL_DIAGRAM
SYSTEM_MAP
BEFORE_AFTER
ANNOTATED_DOCUMENT
ANNOTATED_SCREEN
TIMELINE
MAP
FAMILY_OR_RELATIONSHIP_TREE
DECISION_TREE
MATRIX
SPECTRUM
LAYER_STACK
EXPLODED_VIEW
CUTAWAY_DIAGRAM
COMPARISON_TABLE
COUNTER
PROGRESS_INDICATOR
```

## 7. Narrative-placement grammar

Placement modes:

```text
FULL_SCREEN
SIDE_PANEL
LOWER_THIRD
OVERLAY
PICTURE_IN_PICTURE
SCREEN_REPLACEMENT
WORLD_TRACKED
OBJECT_TRACKED
BACKGROUND_LAYER
FOREGROUND_LAYER
INTERSTITIAL_CARD
PAUSE_AND_EXPLAIN
```

Selection rules:

```text
IF the graphic is required to understand the mechanism
THEN give it sufficient screen area and time; do not force it into a decorative corner.

IF the speaker’s performance remains primary
THEN use a subordinate overlay or brief full-screen insert with audio continuity.

IF the graphic is documentary evidence
THEN show source identity, relevant date/scope, and legible detail.

IF the graphic introduces a new model
THEN orient the whole before animating individual parts.
```

## 8. Graphic hierarchy

```text
PRIMARY — answer or most important relation
SECONDARY — dimensions needed to interpret it
TERTIARY — labels, sources, caveats, controls
```

Hierarchy dimensions:

```text
size
position
contrast
weight
motion order
isolation
repetition
voiceover synchronization
```

Do not animate all hierarchy levels simultaneously.

## 9. Motion grammar

A motion graphic has phases:

```text
PREPARE
ENTER
ORIENT
BUILD
EMPHASIZE
COMPARE_OR_TRANSFORM
HOLD
EXIT
```

Motion object:

```text
property_changed
start_value
end_value
duration
delay
easing
path
velocity
acceleration
stagger
parent/child relation
trigger
semantic purpose
```

Motion purposes:

```text
direct attention
show sequence
show cause/effect
show transformation
preserve object constancy
connect scenes
compress process
reveal hierarchy
indicate uncertainty
provide feedback
```

## 10. Object-constancy rules

```text
IF one concept becomes another state
THEN transform or move the same visual object when possible.

IF two objects are compared
THEN keep scale and encoding consistent.

IF an item changes category
THEN animate its movement between containers rather than replacing it without explanation.

IF an object disappears because it is filtered
THEN show the filtering operation or label the new scope.
```

## 11. Voice-to-graphic synchronization

Synchronization modes:

```text
LEAD — graphic prepares before words
ALIGN — graphic appears with named concept
FOLLOW — graphic confirms after verbal explanation
COUNTERPOINT — graphic adds a different but compatible layer
```

Rules:

```text
IF the viewer must read exact text
THEN reduce concurrent speech complexity.

IF narration names a number
THEN reveal the correct visual unit at that phrase, not the entire dense chart at once.

IF the graphic contradicts or qualifies speech
THEN make the relationship explicit rather than leaving accidental conflict.
```

## 12. Infographic timing dimensions

```text
reading speed target
number of novel terms
label count
visual complexity
animation duration
hold duration
narration duration
screen size
platform
viewer control
```

A graphic remains on screen until its required task can be completed, not merely until the animation ends.

## 13. Data and claim integrity

Every data graphic stores:

```text
title/question
data source
retrieval/publication date
population
sample
units
time range
geography
transformations
normalization
missing values
uncertainty
comparison baseline
annotation source
```

Rules:

```text
Never truncate or transform an axis without making the relevant scale legible.
Never use area or volume when the data is encoded only linearly unless the mapping is intentional and labeled.
Never imply causation from correlation alone.
Never compare totals when rates or population normalization are required.
Never animate values through fabricated intermediate states without indicating interpolation.
```

## 14. Uncertainty grammar

```text
confidence interval
credible interval
range
error bar
probability
scenario band
unknown category
missing-data marker
source disagreement
quality grade
provisional label
```

Uncertainty can be encoded with:

```text
bands
interval lines
multiple scenarios
opacity only with redundant labels
texture
explicit language
source cards
```

Do not use blur as the only uncertainty indicator; it can be confused with depth or decoration.

## 15. Maps and spatial graphics

Map dimensions:

```text
projection
extent
scale
basemap detail
geographic unit
normalization
symbol type
route direction
uncertainty
privacy precision
time layer
```

Rules:

```text
IF exact personal location creates risk
THEN aggregate, jitter, generalize, or omit coordinates.

IF comparing regions of different population
THEN consider per-capita/rate normalization.

IF movement is central
THEN show direction and time, not only endpoints.
```

## 16. Typography grammar for motion

```text
role: title | label | annotation | data | quote | source | caption
size hierarchy
line length
alignment
case
weight
contrast
entry behavior
hold behavior
exit behavior
```

Kinetic type operations:

```text
REVEAL_BY_WORD
REVEAL_BY_PHRASE
HIGHLIGHT_TERM
REPLACE_TERM
SCALE_EMPHASIS
TRACKING_CHANGE
PATH_FOLLOW
MASK_REVEAL
TYPE_ON
COUNT_UP
```

Do not animate body text character-by-character when reading continuity is important.

## 17. Accessibility grammar

```text
color distinction has redundant cue
minimum legibility threshold by output
captions do not collide with graphics
graphic text has spoken or textual alternative
motion can be reduced where interactive
flashing is constrained
reading order is explicit
source notes remain legible
```

For essential visual information, provide narration, captions, transcript description, or an extended description.

## 18. Brand and visual-system dimensions

```text
type tokens
spacing tokens
shape tokens
stroke tokens
corner tokens
icon grammar
color roles
chart palette
motion durations
easing families
transition motifs
texture
logo usage
source-note format
```

Brand consistency is a constraint; information truth and accessibility are harder constraints.

## 19. LAKA infographic variations

### Baseline

```text
same chart/task; refine labels, hierarchy, and timing
```

### Minor

```text
alternate annotation, entry order, or emphasis
```

### Major

```text
change chart family or full-screen/overlay treatment
```

### Structural

```text
single chart becomes progressive explanatory sequence or interactive exploration
```

### Paradigm

```text
data chart becomes physical metaphor, spatial simulation, or audience-controlled model
```

## 20. Infographic failure modes

```text
DECORATION_WITHOUT_TASK
WRONG_CHART_FOR_RELATION
VISUAL_AREA_DISTORTION
UNLABELED_UNITS
MISSING_BASELINE
SOURCE_TOO_SMALL
TOO_MUCH_AT_ONCE
VOICE_TEXT_COMPETITION
COLOR_ONLY_ENCODING
MOTION_WITHOUT_INFORMATION
OBJECT_CONSTANCY_FAILURE
FALSE_CAUSAL_ARROW
UNCERTAINTY_ERASURE
CAPTION_COLLISION
PLATFORM_CROP_FAILURE
```

## 21. Acceptance test

```text
What question does the graphic answer?
What relationship is encoded?
Why is this encoding more legible than speech or text alone?
Are scale, units, source, scope, and uncertainty visible?
Does motion explain rather than decorate?
Can the viewer complete the task before the graphic exits?
Is essential meaning available without color and without vision?
Does it fit all required aspect ratios and caption zones?
```
